The 2018 Holiday Update is here, and with it we’re adding a number of improvements to Wands!
First off, there are a pair of feedback related changes that are aimed at helping you keep track of how a duel is going during the heat of battle.
Part one is the addition of a HUD (or Heads Up Display) that will show you your health, mana, and spells, at all times during a match. And part two is a persistent health bar over your opponent, so that its easy to tell how close you are to victory.
Second, we’ve added a new control scheme called PRESS to the Go, Daydream, and MiVR platforms. This control scheme allows you to directly cast a spell by pressing the corresponding part of the touchpad. For example, if you have Hail of Death assigned as your right spell, pressing the right part of the touchpad will cast it. It’s as simple as that!
Third, we’ve made some significant improvements to how long it takes for the game to start up. And, while you wait, there’s now much more information about what’s actually being loaded.
You can find a full list of all the changes, including the balance updates and bugfixes, below.
See you in The Beyond!
Join us on Discord to share your thoughts on this update, we’d love to hear your feedback.
In-Game HUD – Your spells, health, and mana are now always visible in the center of your view while in a match.
Overhead Opponent Health – The health of your opponent is now always visible above them.
New ‘Press’ Control Scheme – Allows you to cast spells directly with the touch-pad (Oculus GO, MiVR and Google). Teleport by trigger hold/release (Oculus GO, MiVR).
You’ll now get into Wands faster! We reduced the startup time for the game, and we now give you information about what parts of the game are loading while you wait.
Mana regen rate increased to 10/s (from 8/s) during normal play, and 15/s (from 12/s) during the final minute
Decreased Phoenix’s max damage from 30 to 25, decreased min damage from 15 to 10, added constant splash damage of 10 and decreased damage increase per second from 5 to 3
Decreased Chilling Clutch’s fire rate from 5 to 2 per second
Reduced Hail of Death’s accuracy from long range; increased its accuracy from short range
Improved the targeting behavior of The Vale’s crystal and addressed an exploit
Hail of Death and Blood Bolt can no longer fire two projectiles at once
You’re now correctly sent back to the workshop after losing your connection in the lobby or an arena
It should now be much less likely for more than 2 players try to connect to the same match
Daydream players can no longer prevent the countdown from starting
We’re excited to share that Wands is now available on Xiaomi Mi VR. The Chinese equivalent of Oculus Go. Easily enter the beyond in Wands with no PC or wires attached.
Wands is a first person VR experience that offers fast paced magic duels against other players online. Equip your wand with a wide variety of spells and battle other Wielders for fame, power and glory in the realms of The Beyond.
Wands is available for Oculus Go, Oculus Rift, Samsung Gear, Mirage Solo with Daydream, Google Daydream, HTC Vive (Viveport), Steam VR (Oculus Rift, HTC Vive), Pico and Xiaomi Mi VR.
Andreas Skoglund, CEO of Cortopia Studios:
“With the success of Wands on the Oculus GO we always knew that the Mi VR was a platform we wanted to be on. And Xiaomi has demonstrated that they understand what is needed to push the VR technology forward and make it more available and enjoyable. We are very excited to keep bringing our games to the players together with Xiaomi.”
About Cortopia Studios
Built by the original team behind WANDS, award-winning Cortopia Studios is based in Stockholm, Sweden and is led by CEO Andreas Skoglund who joined the company earlier in 2017 after previously having worked at DICE and Electronic Arts as a producer on the Battlefield and Battlefront franchises. The hero title, WANDS is a key focus – but the studio has also hinted at plans to use the company’s unique position to drive innovation for VR and AR technologies.